Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
—from What Video Games Have to Teach Us About Learning and Literacy, a book by James Paul Gee
Active since October 2, 2008.
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Universe | Races | Average WPM | First Race |
---|---|---|---|
Default (English) | 6,410 | 52.43 | October 2, 2008 |
Instant Death Mode | 14 | 37.38 | March 12, 2011 |
Riverside Middle School | 13 | 22.54 | January 24, 2011 |