In two dimensions we say that a rigid body has only one rotational degree of freedom, whereas in three dimensions we say that a rigid body has three rotational degrees of freedom. This might lead you to infer that in three dimensions you need to have three scalar quantities to represent a body's rotation. Indeed, this is the minimum requirement.
—from Physics for Game Developers, a book by David M Bourg
Active since January 13, 2017.
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Rank | Username | WPM | Accuracy | Date |
---|---|---|---|---|
1656. | Jingo (anusedusername) | 97.76 | 98% | 2017-10-29 |
1657. | Jason (durulo) | 97.76 | 98% | 2018-05-17 |
1658. | ✔️▄◘🚀!new_luca@y... | 97.75 | 99% | 2020-12-11 |
1659. | Ezekiel (zemekis) | 97.74 | 98% | 2020-10-09 |
1660. | Samuel (samueltypb) | 97.74 | 96% | 2020-09-10 |
1661. | J (pjonathan) | 97.74 | 98% | 2020-03-01 |
1662. | [FRLA] Frank Admirer (ciaer... | 97.71 | 97% | 2020-03-02 |
1663. | aaaaaaaaa (shpetman) | 97.71 | 97% | 2018-07-20 |
1664. | Hans (extrem3typist) | 97.70 | 96% | 2017-08-24 |
1665. | Vincent (mixelpixel) | 97.70 | 96% | 2020-07-29 |
1666. | Amit (amitsetty) | 97.69 | 95% | 2017-02-27 |
1667. | Mkaaztje🍒❤ (tadas2002) | 97.68 | 97% | 2020-01-19 |
1668. | Chelsea (cmerv) | 97.68 | 97% | 2019-08-16 |
1669. | Baruk (baruk) | 97.67 | 99% | 2017-09-17 |
1670. | 🦀Antique (ant1que) | 97.67 | 98% | 2019-12-23 |
1671. | Nik (nazeki) | 97.66 | 98% | 2020-12-06 |
1672. | Antonio (stazzo) | 97.65 | 98% | 2017-01-30 |
1673. | asdf (redpanda54321) | 97.65 | 98% | 2018-12-04 |
1674. | sykelolxd (sykelolxd) | 97.65 | 96% | 2020-11-26 |
1675. | chuckey (chuckey) | 97.62 | 98% | 2018-11-07 |
1676. | Homer (cowmonger) | 97.61 | 98% | 2018-05-21 |
1677. | J (jyorange) | 97.61 | 98% | 2018-12-19 |
1678. | Stephen (severet) | 97.60 | 97% | 2018-03-27 |
1679. | Miag (yachuga) | 97.59 | 98% | 2020-12-11 |
1680. | Aaron (pikaj) | 97.59 | 98% | 2019-11-11 |
1681. | Storm (stormoak144) | 97.57 | 98% | 2017-03-27 |
1682. | Tanner (twhite90) | 97.56 | 99% | 2018-08-24 |
1683. | Julia (jks59) | 97.56 | 97% | 2020-01-17 |
1684. | quackeda (quackeda) | 97.53 | 98% | 2020-12-14 |
1685. | Tempest_21 (tempest_21) | 97.52 | 97% | 2020-09-29 |
Universe | Races | Average WPM | First Race |
---|---|---|---|
Default (English) | 13,099 | 82.60 | January 13, 2017 |
Instant Death Mode | 14 | 88.46 | December 24, 2018 |
ᗜ Stenography | 7 | 67.69 | March 12, 2023 |
All TypeRacer Texts | 1 | 66.12 | October 1, 2024 |