It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
Game | Time | WPM | Accuracy |
---|---|---|---|
18584 | 2025-05-16 06:06:25 | 79.17 | 96% |
16142 | 2024-12-27 07:33:38 | 108.08 | 97.7% |
16061 | 2024-12-25 15:10:48 | 113.41 | 98.8% |
15229 | 2024-12-16 11:30:38 | 105.55 | 97.9% |
12885 | 2023-04-14 14:39:31 | 102.50 | 98% |
11255 | 2021-10-09 07:43:06 | 86.36 | 97% |
11106 | 2021-10-02 12:31:59 | 94.38 | 97% |
3367 | 2020-08-23 14:21:05 | 82.49 | 97% |
2121 | 2020-01-17 04:23:32 | 79.59 | 96% |