It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
Game | Time | WPM | Accuracy |
---|---|---|---|
53378 | 2025-02-26 00:41:38 | 90.63 | 96% |
48268 | 2025-01-18 01:07:08 | 87.91 | 96.6% |
42932 | 2024-10-09 20:50:00 | 115.84 | 97.7% |
34534 | 2024-03-01 13:04:20 | 82.82 | 94.2% |
31858 | 2024-01-27 14:56:55 | 92.43 | 97.3% |
31473 | 2024-01-23 21:56:20 | 94.72 | 95.6% |
26546 | 2023-09-03 13:23:46 | 98.76 | 98% |
24781 | 2023-07-02 22:34:26 | 82.13 | 96.7% |
20738 | 2023-05-16 11:58:41 | 97.50 | 97.8% |
18861 | 2023-04-21 08:01:53 | 94.88 | 97% |
15085 | 2023-03-14 10:51:39 | 87.08 | 97% |
12540 | 2023-02-16 21:02:37 | 92.72 | 97% |
8834 | 2022-12-30 19:37:54 | 84.52 | 97% |
3869 | 2022-08-29 18:35:35 | 80.06 | 96% |
1842 | 2022-06-16 09:20:28 | 69.34 | 96% |