It wasn't that I had anything against the movies, but they had never been very important to me, and not once in more than fifteen years of teaching and writing had I felt the urge to talk about them. I liked them as everyone else did - as diversions, as animated wallpaper, as fluff. No matter how beautiful or hypnotic the images sometimes were, they never satisfied me as powerfully as words did. Too much was given, I felt, not enough was left to the viewer's imagination, and the paradox was that the closer movies came to simulating reality, the worse they failed at representing the world - which is in us as much as it is around us.
Game | Time | WPM | Accuracy |
---|---|---|---|
17032 | 2023-08-12 10:15:49 | 147.27 | 98.4% |
14999 | 2023-02-07 17:00:04 | 144.37 | 98% |
14156 | 2022-07-04 01:54:12 | 137.32 | 97% |
12348 | 2022-01-13 07:21:56 | 111.79 | 98% |
12347 | 2022-01-13 07:20:32 | 107.13 | 97% |
8823 | 2021-07-26 00:53:21 | 130.76 | 98% |
8134 | 2021-07-02 02:59:37 | 124.40 | 98% |
7984 | 2021-06-28 08:02:16 | 117.26 | 97% |
6297 | 2021-05-24 23:56:00 | 112.86 | 97% |
5975 | 2021-05-21 05:50:02 | 107.49 | 96% |
3446 | 2021-03-10 11:42:02 | 113.59 | 96% |
294 | 2021-01-07 12:32:34 | 99.49 | 97% |