All programs have to manage the way they use a computer's memory while running. Some languages have garbage collection that constantly looks for no longer used memory as the program runs; in other languages, the programmer must explicitly allocate and free the memory. Rust uses a third approach: memory is managed through a system of ownership with a set of rules that the compiler checks at compile time. None of the ownership features slow down your program while it's running.
Game | Time | WPM | Accuracy |
---|---|---|---|
6699 | 2020-10-04 20:29:21 | 66.34 | 96% |
5816 | 2020-09-13 19:52:28 | 68.06 | 96% |
3651 | 2020-06-23 20:08:50 | 58.74 | 96% |