All programs have to manage the way they use a computer's memory while running. Some languages have garbage collection that constantly looks for no longer used memory as the program runs; in other languages, the programmer must explicitly allocate and free the memory. Rust uses a third approach: memory is managed through a system of ownership with a set of rules that the compiler checks at compile time. None of the ownership features slow down your program while it's running.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 1107 | 2020-03-11 08:45:33 | 65.63 | 97% |
| 319 | 2019-09-22 05:08:44 | 59.75 | 97% |