All programs have to manage the way they use a computer's memory while running. Some languages have garbage collection that constantly looks for no longer used memory as the program runs; in other languages, the programmer must explicitly allocate and free the memory. Rust uses a third approach: memory is managed through a system of ownership with a set of rules that the compiler checks at compile time. None of the ownership features slow down your program while it's running.
Game | Time | WPM | Accuracy |
---|---|---|---|
3945 | 2020-08-30 07:01:14 | 78.06 | 98% |
3871 | 2020-08-27 04:35:53 | 73.53 | 97% |
2991 | 2020-07-31 11:37:09 | 72.69 | 97% |