Text race history for JB (wtfhowareyousofast)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
3821 2020-05-10 03:40:42 107.75 98%
3815 2020-05-10 03:36:20 110.72 98%
3742 2020-05-10 02:00:46 100.84 97%
1155 2020-04-15 17:59:04 97.71 99%