Text race history for Jacob (werjac)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
215 2020-11-01 17:46:33 59.60 96%
18 2020-10-27 02:09:18 56.32 95%