Text race history for Simon (sxmxn)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
1447 2020-08-29 13:57:00 88.86 97%
1004 2020-06-09 14:46:45 78.39 97%