Text race history for Space (spacedandy)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
3697 2020-09-03 17:34:32 79.18 96%
908 2018-11-07 18:53:36 82.23 97%