Text race history for tstats[sinkingecstasies] (sinkingecstasies)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
4971 2020-06-07 17:21:36 82.84 99%
3197 2020-03-31 17:29:53 75.04 97%
2169 2019-12-23 08:02:58 78.17 97%
1510 2019-12-05 11:23:12 78.15 96%