Text race history for Poops (poops_magee)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
12376 2020-12-04 14:42:11 104.59 97%
8846 2020-09-15 16:09:16 90.96 97%