Text race history for Lent√es (lemoninapie)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
10397 2020-06-20 09:14:56 87.10 96%
5619 2019-12-15 02:17:47 81.35 96%