Text race history for J0kerJ4y (j0kerj4y)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
3243 2020-06-24 13:24:20 83.77 98%