Text race history for Jerrin (dvorak_is_superior)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
1671 2018-11-13 11:16:37 65.32 97%
734 2018-07-12 08:07:40 51.61 94%