Text race history for Dracule (deelipsingh77)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
905 2020-05-12 16:10:51 52.92 95%
895 2020-05-09 13:09:06 50.20 94%