Text race history for Sangyoung (ddragoons)

Back to text analysis page

The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
9442 2019-11-20 16:44:01 110.40 98%
7520 2019-04-25 12:05:38 117.23 99%
7405 2019-04-16 14:43:19 120.16 100%
5487 2019-02-06 08:17:00 113.78 98%
3126 2018-11-13 08:56:13 106.24 98%
2391 2018-10-23 12:50:41 112.44 99%
2137 2018-10-15 15:07:43 122.77 100%
975 2018-09-11 14:54:22 113.57 99%