Text race history for Earl (1t_r3a11y_h4rtz)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
22 2020-09-27 09:27:25 64.77 95%