One way to combat the horizon effect is to continue search when an otherwise terminal situation is judged to be particularly dynamic. Such heuristic continuation is sometimes called feedover.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 16477 | 2025-02-10 16:56:23 | 137.53 | 100% |
| 16354 | 2025-02-01 21:21:23 | 139.24 | 99.5% |
| 16052 | 2025-01-22 19:54:20 | 98.85 | 96% |
| 14271 | 2023-01-31 21:49:16 | 108.15 | 98% |
| 9766 | 2021-10-26 17:05:52 | 124.05 | 99% |
| 8988 | 2021-09-13 11:41:22 | 126.08 | 98% |
| 7069 | 2021-01-25 13:17:33 | 120.95 | 99% |
| 6988 | 2021-01-20 22:07:51 | 108.72 | 98% |
| 2384 | 2019-12-25 15:02:46 | 89.34 | 95% |
| 2239 | 2019-12-21 21:07:03 | 119.88 | 100% |
| 2166 | 2019-12-20 17:49:47 | 100.27 | 97% |
| 751 | 2019-09-30 22:35:14 | 93.67 | 97% |