The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
12458 | 2020-10-13 23:37:05 | 80.58 | 98% |
8829 | 2020-05-17 01:05:43 | 89.89 | 98% |
3708 | 2019-12-20 17:24:46 | 78.62 | 97% |