The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
914 | 2019-09-06 20:44:05 | 72.77 | 94% |
160 | 2019-01-11 17:54:48 | 51.67 | 94% |