The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
16681 | 2019-06-25 13:58:41 | 96.10 | 98% |
15745 | 2018-06-17 06:07:12 | 94.03 | 99% |
15049 | 2017-02-17 14:01:16 | 101.16 | 99% |
15015 | 2017-02-15 15:11:47 | 93.73 | 96% |