The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
12101 | 2020-09-06 22:56:50 | 94.11 | 97% |
11384 | 2020-07-29 17:03:55 | 97.17 | 98% |
8922 | 2020-03-17 03:46:34 | 108.73 | 99% |
5128 | 2019-05-04 05:18:16 | 90.27 | 97% |