The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
10561 | 2018-05-13 19:41:37 | 81.83 | 97% |
9879 | 2018-03-09 16:43:50 | 81.32 | 98% |
6513 | 2017-06-07 16:26:30 | 63.25 | 96% |
6237 | 2017-06-02 16:29:48 | 66.41 | 93% |