The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
2700 | 2020-12-04 15:49:44 | 99.58 | 97% |
2650 | 2020-12-03 14:44:22 | 103.95 | 97% |
2015 | 2020-11-03 06:56:24 | 90.52 | 97% |
492 | 2018-05-02 14:52:58 | 94.87 | 98% |
201 | 2017-11-20 12:31:23 | 67.10 | 94% |