The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
10035 | 2020-05-24 10:47:04 | 101.68 | 97% |
8323 | 2020-03-22 06:24:40 | 93.13 | 97% |
5899 | 2019-12-27 04:54:37 | 82.82 | 95% |
2103 | 2019-08-04 10:18:14 | 65.43 | 93% |