The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
2737 | 2019-07-01 12:04:35 | 78.94 | 96% |
2125 | 2019-03-28 11:56:50 | 76.84 | 96% |
1746 | 2019-02-14 14:36:22 | 76.53 | 96% |
1087 | 2019-01-24 16:28:59 | 75.59 | 97% |