The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
1618 | 2020-08-12 18:38:18 | 67.52 | 96% |
796 | 2020-07-21 14:59:28 | 69.46 | 97% |
727 | 2020-07-20 21:18:07 | 64.86 | 97% |