The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
7395 | 2020-07-09 10:12:08 | 78.02 | 97% |
6043 | 2020-04-27 00:42:25 | 69.69 | 95% |
2969 | 2020-01-08 05:28:59 | 64.57 | 96% |
1630 | 2019-12-09 22:02:27 | 63.28 | 96% |
658 | 2019-11-15 07:01:51 | 61.60 | 97% |