The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
3272 | 2020-12-07 13:42:56 | 71.75 | 97% |
2650 | 2020-12-02 17:21:29 | 68.59 | 97% |
1852 | 2020-11-30 15:05:08 | 70.46 | 97% |