The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
7832 | 2019-05-24 13:42:02 | 80.06 | 94% |
5047 | 2019-03-06 10:51:47 | 82.70 | 95% |
4519 | 2019-02-16 14:48:36 | 75.78 | 97% |
97 | 2018-10-22 12:32:56 | 65.54 | 96% |