The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
447 | 2019-04-01 03:30:42 | 97.27 | 97% |
140 | 2019-03-05 03:16:09 | 95.22 | 96% |