The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
5111 | 2020-04-11 23:46:32 | 77.33 | 96% |
3991 | 2020-04-01 20:26:52 | 82.26 | 97% |
968 | 2020-02-05 20:57:18 | 68.53 | 95% |