The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
10265 | 2020-07-07 13:36:02 | 95.82 | 97% |
10175 | 2020-07-01 14:55:07 | 94.72 | 97% |
7496 | 2018-12-19 10:25:45 | 89.82 | 95% |
1493 | 2017-10-07 17:16:08 | 77.05 | 97% |