The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
7818 | 2020-01-18 04:35:31 | 72.53 | 95% |
7363 | 2020-01-01 12:43:10 | 79.80 | 98% |
5241 | 2017-09-06 14:44:36 | 73.24 | 96% |