Sometimes our thinking about an object is conditioned by viewing the object from some particular perspective. A racing bicycle, for example, may be considered fast for a bicycle, but slow for a means of transportation. At other times, our thinking is conditioned by the context an object is in. A particular person, for example, may be happy when operating as a mountain hiker, yet grumpy when operating as an airplane traveler.
Game | Time | WPM | Accuracy |
---|---|---|---|
40582 | 2020-12-06 18:42:35 | 91.23 | 98% |
36264 | 2019-09-23 14:06:13 | 86.92 | 97% |
31709 | 2019-02-18 01:06:53 | 89.47 | 97% |
25698 | 2018-06-23 23:40:23 | 91.77 | 99% |
19284 | 2017-11-25 03:40:09 | 98.52 | 98% |
14560 | 2017-07-04 19:35:41 | 76.52 | 97% |
13499 | 2017-06-11 16:18:59 | 74.81 | 98% |
12877 | 2017-05-28 17:26:13 | 86.68 | 94% |
11448 | 2017-04-22 00:06:05 | 81.32 | 96% |
11015 | 2017-04-13 01:11:27 | 89.12 | 95% |
10363 | 2017-04-01 04:26:11 | 77.57 | 96% |