Sometimes our thinking about an object is conditioned by viewing the object from some particular perspective. A racing bicycle, for example, may be considered fast for a bicycle, but slow for a means of transportation. At other times, our thinking is conditioned by the context an object is in. A particular person, for example, may be happy when operating as a mountain hiker, yet grumpy when operating as an airplane traveler.
Game | Time | WPM | Accuracy |
---|---|---|---|
61208 | 2018-08-31 00:46:33 | 159.40 | 100% |
59316 | 2018-08-03 16:57:05 | 146.20 | 98% |
56342 | 2018-06-26 05:49:50 | 154.95 | 100% |
55116 | 2018-06-16 19:50:40 | 142.27 | 99% |
53424 | 2018-05-27 02:10:54 | 153.01 | 99% |
41471 | 2018-01-02 15:11:52 | 144.14 | 100% |
38033 | 2017-12-05 22:52:21 | 154.26 | 100% |
34656 | 2017-11-06 01:07:29 | 146.89 | 99% |
21167 | 2017-06-11 04:02:58 | 133.25 | 99% |
21023 | 2017-06-10 16:34:20 | 135.92 | 100% |
20739 | 2017-06-09 03:01:50 | 120.66 | 98% |
18739 | 2017-05-16 01:35:07 | 130.88 | 97% |
18550 | 2017-05-14 15:06:44 | 130.79 | 95% |
14511 | 2017-03-31 15:48:18 | 128.76 | 100% |
13986 | 2017-03-12 19:46:32 | 129.42 | 98% |