The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
15207 | 2017-05-02 18:08:26 | 94.81 | 97% |
15108 | 2017-02-20 19:01:47 | 103.55 | 99% |