The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1412 | 2020-09-14 21:45:14 | 58.27 | 95% |
331 | 2020-08-12 19:22:43 | 39.29 | 95% |