The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1434 | 2020-08-13 13:22:17 | 83.59 | 96% |
1135 | 2020-07-22 12:39:13 | 87.98 | 97% |