The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
321 | 2020-05-11 13:47:22 | 50.13 | 97% |
104 | 2020-04-14 07:12:55 | 51.97 | 97% |