The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5327 | 2020-07-20 08:44:43 | 91.64 | 98% |
931 | 2019-10-15 11:24:01 | 69.99 | 95% |