The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
4818 | 2018-09-29 17:31:06 | 84.23 | 97% |
4774 | 2018-09-26 18:48:20 | 72.97 | 96% |
1993 | 2017-06-21 21:48:06 | 68.10 | 95% |
1751 | 2017-06-16 20:35:40 | 75.59 | 97% |