The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5174 | 2020-11-09 05:39:55 | 63.98 | 97% |
3212 | 2020-07-28 11:01:01 | 54.42 | 95% |
1576 | 2020-05-30 07:50:35 | 40.70 | 93% |
478 | 2020-04-26 18:09:17 | 40.95 | 95% |