The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1068 | 2020-09-01 16:45:52 | 82.92 | 97% |
8 | 2019-05-01 19:04:35 | 71.16 | 97% |