The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
10616 | 2019-11-11 18:03:11 | 67.86 | 95% |
3374 | 2018-11-13 04:03:50 | 44.81 | 93% |
3311 | 2018-11-12 06:10:29 | 57.48 | 97% |