The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
6579 | 2020-07-31 14:02:42 | 73.07 | 93% |
6425 | 2020-07-28 11:00:49 | 66.94 | 94% |
4225 | 2020-06-24 21:52:45 | 57.27 | 96% |
2800 | 2020-06-06 19:40:22 | 64.36 | 93% |
1849 | 2020-05-18 13:11:05 | 55.94 | 93% |