The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1257 | 2020-11-08 17:57:38 | 68.61 | 93% |
410 | 2020-07-16 01:59:06 | 56.20 | 91% |